The Captain's Log

Tales of achievement, bewilderment, and a surly relationship with a computer.
Tagged with: unity
The little moments
January 12, 2019
I know this gif is a really lame example of a “game”, but after 10 years of working in web development it feels pretty cool to be able to control this little gumby man. Gotta start somewhere.
Restoring a lost scene in Unity
January 07, 2019
FYI - This mostly applies to folks using Macs. Well shit. Losing progress on a project is bound to happen to you at some point in your career. Whether the application hangs and you have to restart or the power goes out, you’re bound to experience some bad luck once...
Dealing with Unity versions
November 30, 2018
I recently got a MacBook Air to serve as a mobile-friendly companion to my iMac and it got me thinking about how to deal with Unity installs. I had primarily been working on a single machine without any team members to worry about. Therefore my one machine, and the Unity...
Gitignore update in Github for Unity plugin
October 08, 2018
This is a quick update on this previous post. I took the advice of the folks over at @thoughtbot to get a good default .gitignore file established when setting up Github for Unity. It appears that is now an unneeded step as of 1.0.3. I recently was goofing around on...
Unity and Git
June 26, 2018
Well, it’s been a fun couple days. I’m basically splashing around the pool trying to figure out how to swim. One of the first things I felt like I needed to do was get Git up and running so that as I work through practice projects I have the repos...
Let's build a game
June 21, 2018
It’s time to scratch the itch. Building a game has always been a romantic daydream, but never in the cards. I’ve been building websites since college and keeping up with the ever-changing web ecosystem has consumed all the time I allocated to learning new things on the computer. I’m honestly...